|
Post by Syniphas on Jan 12, 2009 2:00:26 GMT -5
whaaaaaaaaa
|
|
|
Post by Syniphas on Jan 6, 2009 15:38:00 GMT -5
as in the Snyphas's AirStrike it's Syniphas and it's Airstriker, although noone seemed to notice there's no air in space
|
|
|
Post by Syniphas on Jan 6, 2009 15:35:44 GMT -5
airstriker lol
|
|
|
Post by Syniphas on Jan 4, 2009 10:51:27 GMT -5
Because I totally suck at level design.
|
|
|
Post by Syniphas on Jan 3, 2009 18:56:46 GMT -5
Okay, so I totally missed the deadline and yet again I have no levels to put in the game. Also, I was without any internet connection since December 23. The game will be released some time soon, but don't expect much.
|
|
|
Post by Syniphas on Dec 25, 2008 9:21:47 GMT -5
Okay, so unfortunately I couldn't finish the game by the deadline of today, again due to the lack of levels. Other than that, the game is done. So this time I won't set any deadline, but I'll release the game as soon as I have all done.
|
|
|
Post by Syniphas on Dec 21, 2008 17:27:01 GMT -5
Yes! A sequel! With the help of Samm, I am making a sequel to my game released last month, Airstriker. I expect it to be finished until Christmas, the odds are looking good. Sorry for not having any demos this time! We still have no levels done, just the engine. On a side note, if you want to help us by making levels, do ask! While our game isn't released, enjoy these wallpapers ;D img407.imageshack.us/img407/1520/as2wall1024sn7.png - 1024x768 img407.imageshack.us/img407/2583/as2wall1440hr3.png - 1440x900 Merry Christmas!
|
|
|
Post by Syniphas on Dec 15, 2008 4:36:45 GMT -5
Welcome!
I've been looking forward to making some demos on the Genesis. Contact me if you wanna team up!
|
|
|
Post by Syniphas on Dec 1, 2008 11:03:04 GMT -5
Congratulations man! To you and the whole Electrokinesis team (if you are a team )! Why there are 2 versions on the download page (v1.00 and v1.50)? I ignore the changes from one to another, but in the version 1.50 sometimes the enemy's shots remain frozen in the screen, although this happens only rarely. Btw, when will come a final boss? Thanks! We indeed are a small team, although each person is specialized in a different thing, such as Flash. There are two versions because I had to fix a highscore bug on the Endurance mode. Sprites being stuck is a known bug on either version. For the final boss, I decided to implement that only on the sequel, so I guess you'll have to wait some more!
|
|
|
Post by Syniphas on Nov 30, 2008 18:29:45 GMT -5
|
|
|
Post by Syniphas on Nov 30, 2008 16:08:32 GMT -5
Hm, so upon further research it would seem now that the ROM does work with other emulators, but still crashes fusion upon closing the ROM. Since I can't seem to fix that and that seems the only problem, might as well as just keep it that way.
PS: Sorry for the double posting.
|
|
|
Post by Syniphas on Nov 30, 2008 15:45:11 GMT -5
Nothing I do seem to work... I found a really old version of the code which has the music and doesn't crash the emulator when closing, but the music playing code is exactly the same.
Shiru, could I send you the source code so you could try to find the problem?
|
|
|
Post by Syniphas on Nov 21, 2008 9:24:00 GMT -5
My friend couldn't get it to work with Genesis Plus. When I commented the entire driver code (and the lines that call it), it worked fine.
|
|
|
Post by Syniphas on Nov 20, 2008 19:28:38 GMT -5
But there's also another thing, it still wouldn't work on some other emulators and, as you said, it won't run on real hardware. What can fix that?
|
|
|
Post by Syniphas on Nov 20, 2008 16:37:31 GMT -5
Well, I still have no idea what's causing it or how to fix it.
|
|