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Post by paulpsomiadis on Aug 31, 2007 12:06:27 GMT -5
SUPER LOL! ;D
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Post by jlf65 on Aug 31, 2007 21:47:33 GMT -5
- a BETTER videocard (because hentai is best served at 16-bit color, not 256 color pallettes). How spoiled are we these days? When I first started on computers, we had to settle for B&W ASCII art. We eventually got four color graphics on Atari's, C64s, and CGA PCs. NOW you could actually make out what the picture was supposed to be! ;D
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Post by paulpsomiadis on Sept 1, 2007 20:01:37 GMT -5
Yah, I remember the "good old days"... My first computer was a Speccy 128. ;D It's still in a black bag in a wardrobe...somewhere in my house?
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Post by evildragon on Sept 4, 2007 0:30:11 GMT -5
- a BETTER videocard (because hentai is best served at 16-bit color, not 256 color pallettes). How spoiled are we these days? When I first started on computers, we had to settle for B&W ASCII art. We eventually got four color graphics on Atari's, C64s, and CGA PCs. NOW you could actually make out what the picture was supposed to be! ;D C64 had more color than 4
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Post by GiGaBiTe on Sept 4, 2007 20:19:36 GMT -5
I have a 1 or 1.5M ISA card that can do 640x480 in 16 bit color, it has about 8 RAM chips on it, lol.
Too bad you don't have any VESA slots on that 386, they made some nice video cards for that.
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Post by jlf65 on Sept 5, 2007 1:34:47 GMT -5
How spoiled are we these days? When I first started on computers, we had to settle for B&W ASCII art. We eventually got four color graphics on Atari's, C64s, and CGA PCs. NOW you could actually make out what the picture was supposed to be! ;D C64 had more color than 4 It was only capable of showing a max of four playfield colors from a settable palette (much like the Atari). You could also set the sprites to different colors (also like the Atari). To get more colors at once, you had to resort to changing the palette during the active scan (again, like the Atari). Actually, later Ataris had the GTIA chip which allowed a max of 16 fixed colors, or 9 paletted colors for the playfield. That mode was used in a number of demos, and a few games. Fortunately, both the Atari and C64 had palette modes so you could change colors on the fly. They also had the capability of interrupting at the end of horizontal lines, making changing the palette for the next line fairly easy.
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Post by evildragon on Sept 5, 2007 3:16:07 GMT -5
are you sure of this? commodore 64 uses the Vic-II chip, which has a fixed 16 color palette, which it can easily display on screen with no tricks. I can do this right from the BASIC interpreter.
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Post by jlf65 on Sept 5, 2007 17:58:42 GMT -5
are you sure of this? commodore 64 uses the Vic-II chip, which has a fixed 16 color palette, which it can easily display on screen with no tricks. I can do this right from the BASIC interpreter. Well, it's been decades since I programmed on the C64... it's possible I misremember that part. A quick check of some info shows you get three colors for each character, but different characters can pick which three colors they are. A character being a 4x8 block. It's also not quite as flexible as it sounds. You were further limited by the 16 color palette. At least on the Atari, you could choose one of 8 shades of 16 colors for a total of 128 different colors.
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Post by paulpsomiadis on Sept 5, 2007 20:25:38 GMT -5
And thus the river skews down a different path... (and we're off topic again...ah well! LOL!) ;D
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Post by evildragon on Sept 6, 2007 20:36:47 GMT -5
And thus the river skews down a different path... (and we're off topic again...ah well! LOL!) ;D sorta happens when a 386 gets boring to talk about till an update
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Post by paulpsomiadis on Sept 7, 2007 2:20:11 GMT -5
Sorta' happens when ANY PC gets boring... ...and then there was PR0N ;D
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Post by evildragon on Sept 7, 2007 3:00:34 GMT -5
Sorta' happens when ANY PC gets boring... ...and then there was PR0N ;D lol, well, should i start a thread about my intel mac clone i built? blackevilweredragon.spymac.com/intelmac.pngblackevilweredragon.spymac.com/macs.jpg(Computer on the left is a real PowerPC Mac mini, and the computer on the right is the intel Mac "clone" via hacked bootdisks and hacked drivers) I think my GHz is faster than any of Apples GHz...
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Post by Tom Maneiro on Sept 7, 2007 8:47:22 GMT -5
That remembered me my old 68K/PPC System 7.5 virtual macine that i ran on BasiliskII/SheepShaver a looooooooooong time ago... i spent entire days tunning such VMs on my ol' Celeron 700, and later, in my P4 laptop. The 68K Mac HD images are somewhere in the backup CDs, but the PPC VM was lost in the Momentus disaster How would look System 7.5 on widescreen? If i had enough HD space (where i've heard this phrase earlier? ), i would try Mac OS X there... but for now, i must check in which CD or HD i left my System 7.5 install disks and Mac ROMs ;D I always wanted to try out Mac OS 8, but i'm unable to find a disc of such OS (either a lame ISO or a real disc). Same for System 7.6.1 (i have some Mac software CDs there with apps that will not run on 7.5, like recent Netscape builds... anyone remembers Fatzcape, er, Netscape? Oh, add that program to the 386 experiment list!) Nice wallpaper That also reminds me that i need a new wallpaper for my 386. My options for this season are another coachbus photo, or a Twin Spica wallpaper (if such thing exists)
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Post by paulpsomiadis on Sept 7, 2007 13:00:57 GMT -5
@tom - I ALREADY have MACOS 8.1 HDD image for Basilisk II (pre configured and set-up!) ;D PM me about it mate... evildragon - much agreed, VERY nice wallpaper! (more to the point, is ANYONE here NOT an Anime/Manga fan?)
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Post by Tom Maneiro on Sept 7, 2007 13:43:01 GMT -5
I would prefer an Spanish Mac OS 8 disk image (or at least a Mac OS 8 install media), but let me check... And... if you love (or at least like) computers, you may already love/like anime/manga... They're like evil twin sisters Remember that nobody watches/rips american or Euro cartoons (a shame, because there are 1 or 2% of GOOD shows out there that worth the download/purchase)
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