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Post by jlf65 on Sept 7, 2007 15:47:29 GMT -5
I have my Apple MacOS 8.1 CD sitting right here at the desk. ;D OS 8 was nice looking, but not nearly as fast as 7.5.5. OS 8 had code in it specifically designed to make the 68060 fail unless you turned off all the features that gave it its speed (branch cache in particular). After all, they couldn't have 68060 systems showing up their new PowerPC systems. If you have an 060 based system (Amiga with an 060 card, for example), use 7.5.5 with your Mac emulation. With a full emulator (like Basilisk 2), it really doesn't make any difference. Might as well go with OS 8.
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Post by jlf65 on Sept 5, 2007 17:58:42 GMT -5
are you sure of this? commodore 64 uses the Vic-II chip, which has a fixed 16 color palette, which it can easily display on screen with no tricks. I can do this right from the BASIC interpreter. Well, it's been decades since I programmed on the C64... it's possible I misremember that part. A quick check of some info shows you get three colors for each character, but different characters can pick which three colors they are. A character being a 4x8 block. It's also not quite as flexible as it sounds. You were further limited by the 16 color palette. At least on the Atari, you could choose one of 8 shades of 16 colors for a total of 128 different colors.
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Post by jlf65 on Sept 5, 2007 1:34:47 GMT -5
How spoiled are we these days? When I first started on computers, we had to settle for B&W ASCII art. We eventually got four color graphics on Atari's, C64s, and CGA PCs. NOW you could actually make out what the picture was supposed to be! ;D C64 had more color than 4 It was only capable of showing a max of four playfield colors from a settable palette (much like the Atari). You could also set the sprites to different colors (also like the Atari). To get more colors at once, you had to resort to changing the palette during the active scan (again, like the Atari). Actually, later Ataris had the GTIA chip which allowed a max of 16 fixed colors, or 9 paletted colors for the playfield. That mode was used in a number of demos, and a few games. Fortunately, both the Atari and C64 had palette modes so you could change colors on the fly. They also had the capability of interrupting at the end of horizontal lines, making changing the palette for the next line fairly easy.
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Post by jlf65 on Aug 31, 2007 21:47:33 GMT -5
- a BETTER videocard (because hentai is best served at 16-bit color, not 256 color pallettes). How spoiled are we these days? When I first started on computers, we had to settle for B&W ASCII art. We eventually got four color graphics on Atari's, C64s, and CGA PCs. NOW you could actually make out what the picture was supposed to be! ;D
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Post by jlf65 on Aug 30, 2007 18:13:45 GMT -5
...then you'll need ANOTHER vacation! OMG, LOL! ;D evildragon - Hentai is one of those things online. Basically the sites that DO have any of the stuff worth DL-ing are all P.P.V. sites. Either that or you just have to buy the dang DVD... There should be more torrent sites for this, but the ones that DO have Hentai are all SLOOOOOW. Hmmm...but I think we're getting a bit off topic now... (not that I mind though!) Actually, the best place to get hentai materials (of all types) is usenet. But yes, that's getting way off topic. ;D
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Post by jlf65 on Jun 11, 2007 16:21:47 GMT -5
"Electronics cleaning spray" is generally nothing more than pressurized alcohol. They use some kind of aerosol that depletes the ozone, but doesn't affect electronics to pressurize the alcohol, which does the cleaning and then evaporates quickly. It's good for small cleaning jobs. What we did at the last place I worked was use one of those portable compressed air generators for the bulk of the cleaning, then the cleaning spray for touch-ups.
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Post by jlf65 on Jun 9, 2007 19:42:27 GMT -5
I've heard of people that have revived from CD drives to motherboads by WASHING them on a bucket with water and soap, then letting them to dry carefully. Sounds crazy, but if you're desperate... ;D Not soap and water - PURE water. I've cleaned electronics that way before. The idea is that pure water leaves no residue when it dries.
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Post by jlf65 on May 31, 2007 17:58:48 GMT -5
16 meg and 32 meg simms (30-pin) was very very hard to obtain in the days when the 486 came out, and is still probably hard to get today. i think the largest amount of memory a -normal- 386 could be upgraded to is 16 megs, since 16 megs was already over kill for a 386 (but for a 486, was a pretty nice system =D). i plan to rewrite the bios for this small 386 pc motherboard for fun, later, so that i could use "devster dos" =P On the contrary! They were EASY to find... just damned expensive. My boss paid $1100 for his 32MB SIMM. ;D He had no trouble finding it, and it shipped immediately. You just had to have the money...
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Post by jlf65 on May 2, 2007 14:35:50 GMT -5
Damn! I'm so spoiled... my weakest computer is a 1GHz Via C7 with 512MB of DDR266 memory. ;D My main system is an AMD Athlon 64 X2 4600+ (2.4 GHz) with 2GB of DDR2-800 memory. I currently use the C7 for my console programming (PSP and PS2). I'm in the process of setting up gcc for the 68000 and SH2 on it so I can do some SEGA console work on it as well. I do AVC encoding for my PSP on the X2 system... it really rips through the videos.
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Post by jlf65 on Apr 22, 2007 16:23:06 GMT -5
Lately, all I've been getting are Samsung Spinpoint drives. They've been reliable, and nearly silent.
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Post by jlf65 on Mar 24, 2007 14:07:16 GMT -5
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Post by jlf65 on Jan 12, 2007 19:32:29 GMT -5
Nice pictures, but some of the writing seems to be in some weird foreign language. ;D Some of that stuff is pretty ancient, for a PC. Of course, so is the Genesis we all love so much.
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Post by jlf65 on Nov 23, 2006 13:12:55 GMT -5
Wow! It is just amazing that you're still using a 386. I'm on a 2.4GHz Athlon64 X2 4600+ with 2GB of RAM. ;D How do you play Quake 4 on that? I tell people, old machines can still be useful. I never throw out a system, and although my main system is modern, I still have (and occasionally use) some quite old systems. Heck, I still use my old Atari 400!
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Post by jlf65 on Jan 24, 2006 15:05:21 GMT -5
It seems to me that a 386 is too old to support EDO or FPM memory. It more than likely needs PLAIN memory. That was a problem on old Amiga accelerators as well - some needed plain memory, some needed FPM instead of EDO, and a scant few could use EDO. By the time EDO became usable, PCs were all using 486DX4s and Pentiums.
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Post by jlf65 on Jan 11, 2006 20:51:25 GMT -5
Sounds like an issue with the Shrug and Pray. Oh well, you can get more money selling the parts than for the machine as a whole. ;D
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