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Post by blabla on Jun 29, 2011 17:59:53 GMT -5
Hi to all ! I've again a problem. When i compile my game for genesis , it's ok but when i compile it for Sega CD , it doesn't works ! It gives me a white screen ! Look ! And it doesn't works too on Sega 32x. I've joint sources of my game. When i compile a earlier version of my game for Sega CD , it works ! So , what's the problem ? I don't know. Can you help me please ? www.terafiles.net/v-117018.html
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Post by jlf65 on Jul 1, 2011 20:10:12 GMT -5
Isn't there a size limit to SCD compiled games? When you compile for MD, you can use up to the size roms can be - 4MBytes. However, when compiling for the CD, you only have 512KBytes of ram to load in from the CD, some of which is in use. Or is it even worse than that and loading into the 256KBytes of word ram and running from the MD side as if it were from rom? In either case, your space is limited. When doing a game from cd, you're supposed to load data from files of the cd so that only code is in the main program.
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Post by blabla on Jul 2, 2011 11:01:38 GMT -5
You're right , the size of my game is too heavy. I reduced it and now , it works for the Sega CD & the 32X. (Strange for the 32x...) Thanks !
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