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Post by evgeny on Nov 24, 2008 0:39:43 GMT -5
Try add one synbol in track title. It`s may be read data on odd adress problem.
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Post by Syniphas on Nov 30, 2008 15:45:11 GMT -5
Nothing I do seem to work... I found a really old version of the code which has the music and doesn't crash the emulator when closing, but the music playing code is exactly the same.
Shiru, could I send you the source code so you could try to find the problem?
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Post by Syniphas on Nov 30, 2008 16:08:32 GMT -5
Hm, so upon further research it would seem now that the ROM does work with other emulators, but still crashes fusion upon closing the ROM. Since I can't seem to fix that and that seems the only problem, might as well as just keep it that way.
PS: Sorry for the double posting.
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Post by Syniphas on Nov 30, 2008 18:29:45 GMT -5
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Post by RussoTragik on Nov 30, 2008 18:54:44 GMT -5
Very great game!!!
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Post by Mairtrus on Dec 1, 2008 7:58:33 GMT -5
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Post by Syniphas on Dec 1, 2008 11:03:04 GMT -5
Congratulations man! To you and the whole Electrokinesis team (if you are a team )! Why there are 2 versions on the download page (v1.00 and v1.50)? I ignore the changes from one to another, but in the version 1.50 sometimes the enemy's shots remain frozen in the screen, although this happens only rarely. Btw, when will come a final boss? Thanks! We indeed are a small team, although each person is specialized in a different thing, such as Flash. There are two versions because I had to fix a highscore bug on the Endurance mode. Sprites being stuck is a known bug on either version. For the final boss, I decided to implement that only on the sequel, so I guess you'll have to wait some more!
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Post by Shiru on Dec 1, 2008 20:24:43 GMT -5
Shiru, could I send you the source code so you could try to find the problem? Yes, but I'm not good in BEX, so I can't promise that I'll find the problem.
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