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Post by ShadowX on Feb 5, 2007 16:35:44 GMT -5
Can I make pseudo-3D graphics?
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oompa loompa
I AM THE GOVERNATOR
"Git 'Er Dun!"
Posts: 1,301
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Post by oompa loompa on Feb 7, 2007 8:09:43 GMT -5
sure
there are no routines to do those kinds of graphics though XD, so you're on your own for that
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paolo
Burger Head
Flash actionscript freak
Posts: 15
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Post by paolo on Apr 24, 2007 12:51:11 GMT -5
I can help you with 3d as I'm a bit fond (I develop realtime 3d for flash8.. and also that is a VERY LIMITED environment) in exchange for some hints or a reference on how to code this BasiEgaXorz thing don't want to stick to hello world suck string i want to move things around... want my 3d cube rotating! (ant that can't be difficult... it's just very basic trigonometry, and if z68000 can afford sine and cosine.. we're ok)
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paolo
Burger Head
Flash actionscript freak
Posts: 15
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Post by paolo on Apr 24, 2007 12:51:56 GMT -5
mail me at paolo#mittelmedia.it
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oompa loompa
I AM THE GOVERNATOR
"Git 'Er Dun!"
Posts: 1,301
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Post by oompa loompa on Apr 26, 2007 22:18:00 GMT -5
there's no really good support for good mathematics routines in basiegaxorz . there's no fixed point and no trig functions included to do fast trig functions though, like cosine and arc-tangent, i would use predefined tables
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