loading sprites from file
Guest
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Post by loading sprites from file on Aug 9, 2005 7:02:40 GMT -5
I have a question to ask about sprites
I have made an image which is 2x2 using imaGenesis which I would like insert into my program as a sprite but I can not get the sprites to be in the right order. This is what I am using.
pallettes pallette2,0,0,16 loadtiles tiles2,4,465 sprite1=addsprite(2,2) propsprite sprite1,465,0 movesprite sprite1,256,256 Tiles2: datafile pix\room.bin,bin pallette2: DATAINT $0EEC,$0222,$0EEE,$000A,$000E,$066E,$08AE,$0000 DATAINT $0000,$0000,$0000,$0000,$0000,$0000,$0000,$0000
thank you for your help
here is the picture ----------------- # "D3DU4EUDU"$R"$R" 2! D"! UD3UTC"UD!"%B!"%B!DB"D3"3f " "" b" "$D!"3D131af!"a ""a "& ----------------
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oompa loompa
I AM THE GOVERNATOR
"Git 'Er Dun!"
Posts: 1,301
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Post by oompa loompa on Aug 9, 2005 11:19:06 GMT -5
under the mode menu, check the "drawing in the y direction first, then x (sprites)" option to get the ordering right
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guest
PooP MonkeeH
Posts: 0
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Post by guest on Aug 10, 2005 6:07:49 GMT -5
thank you for your help but I can't find these options, can you tell me more information
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oompa loompa
I AM THE GOVERNATOR
"Git 'Er Dun!"
Posts: 1,301
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Post by oompa loompa on Aug 10, 2005 10:10:00 GMT -5
uhm, make sure you download the latest version of imagenesis ;D
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Post by Guest on Aug 11, 2005 4:37:26 GMT -5
thank you for your help again The reason for the confusion is because I thought you talking about basiegaxorz rather than imagenesis and I didnt realise the newer version of imagenesis had thoese features. ;D
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