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Post by Deleted on Oct 25, 2014 13:35:48 GMT -5
Thanks for the update! Looking forward to playing this later on tonight
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Post by gasega68k on Dec 11, 2014 16:21:49 GMT -5
Another small update of Wolf3D. In this version I have corrected some errors, one of which is in the animation of some enemies, the most notable was the boss of the 1st episode, when he prepared to shoot, had to raise the gun and should stay that way for a moment and then shoot, but instead he fired directly without displaying the frame when he raised the gun first. Another "error" was in the sound (in samples), had to do with the volume level (when an enemy is far, the sample is played at a lower level), and could be the case, that when the enemy was far rather not play the sound (when it reaches a certain distance the sound is discarded because it is far and should not be heard) could play at maximum volume level. Now in this version I'm using data compressed levels as in the original. The rom has increased by about 400KB, because I added all the textures of the walls, I've also added new musics and samples (pcm), plus I made some changes in some parts of code as in the active objects, this is in preparation for start adding the other episodes. Here's the new version: www.mediafire.com/download/yzzxb1wfjpxbil0/wolf3d_fv11.rar
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Post by gasega68k on Feb 6, 2015 16:10:40 GMT -5
Another small update of Wolf3D. This version is more than anything to fix a bug and change a little the color palette for the walls/sprites (actually changed a single color). The bug was that if you pressed the Fire button at the same time with any other button, it will not shoot. It is now fixed, and because of this, I had to redo the two "demo playback" (I remember when I was doing the demos, sometimes had the shot missed, and it was because of this error). About the color palette I changed, I did it to improve a little color shade on enemies to make them look less "yellow" also modified some sprites and textures due to the color change and now I think they look better, some textures I changed for example was that of the "portraits of Hitler". Download link: www.mediafire.com/download/pkfod58k8gcl97k/wolf3d_fv11fix.rar
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Post by lunchbox on Feb 14, 2015 1:38:02 GMT -5
Very impressive project overall. Very nice to see the genesis pull this off without the use of the 32x or sega cd extra hardware. Always though the genesis was more capable than what people gave it credit for.
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Post by gasega68k on May 27, 2015 17:20:44 GMT -5
Hi all, I did 2 new videos of Wolf3D, showing a bit of all levels of episodes 2 and 3. Episode 2: Episode 3: For some reason youtube reduced the quality of the videos to 144p!
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Post by mekanaizer on Jun 7, 2015 15:33:08 GMT -5
Great work Gasega68k, I'm a big fan of your work. Oh and already saw the new test demo of G-Zero fantastic work too!!
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