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Post by gasega68k on Aug 23, 2013 15:26:14 GMT -5
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Post by Deleted on Aug 27, 2013 8:33:11 GMT -5
Wow that looks great! Amazing job on it! Can't wait to see the finished product
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Post by gasega68k on Aug 29, 2013 18:28:19 GMT -5
Finally I'm here again with an update of my demo. Now the hud is working, even the animation of the face, and also did the player/hands weapon. In the file I included some pictures: "player_weapon_original.bmp" is the original image (with size 2x), "player_weapon2x_.bmp" is the picture I made with 16 colors and "player_weapon2x_f.bmp" (is the image I use) was made with a program to make it look better. What do you think, so i leave it like this or use the other image that has no filter?. Or maybe I could use another (like the SNES)? Download here: www.mediafire.com/download/3xni8kw8ojrkj6z/wolf_demo_wsoundb.rar
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Post by Deleted on Aug 30, 2013 15:56:41 GMT -5
Levels, graphics and music are still probably protected by ID software. Do you think it'd be possible to use resources that they can't touch? Mod community maps, art, etc..
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Post by sega16 on Aug 30, 2013 19:08:44 GMT -5
I am sure it is just fine to use the resources. I do not see any problem with doing so.
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Post by Deleted on Sept 3, 2013 8:05:52 GMT -5
It's only fine if ID released the assets along with the code. Nevertheless, I just thought it'd be cool to have a Wolfenstein cobbled together from the work of other modders and homebrewers
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Post by Deleted on Sept 9, 2013 13:13:23 GMT -5
I doubt ID cares about a game that they made over 20 years ago. If they do, they'll let him know.
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Post by Deleted on Sept 9, 2013 15:31:19 GMT -5
Oh, yeah. I wasn't sayin' NOT do it because of second guessing ID. In fact, I'd encourage him to ask ID if it's cool to use not just the source but all assets to make this game. They'd look like huge jerks if they said no. I was more going for the all new (fan generated) content angle
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Post by gasega68k on Sept 11, 2013 21:48:18 GMT -5
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Post by gasega68k on Sept 18, 2013 21:03:37 GMT -5
Well, I'm here again with a new version of the demo, I draw all static objects (they are 48), the error of the pushable walls was fixed (sometimes they disappeared during sliding), the routine to draw the sprites is faster , and also I fixed some other things. Download the new version here: www.mediafire.com/download/gwtzy2g24h8kp80/wolfdemo_wsound_wspritesb.rar
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Post by gasega68k on Sept 29, 2013 22:46:06 GMT -5
Hello everyone, I'm here again with a new version of the demo, now you can grab all the items, also did the sound effects for them, and now you can change weapons with START (to make the pause menu could be with C + START). in the next version I will add more levels to try, and also I will see what happens with the music that does not work well in the real hardware. This is the link to download: www.mediafire.com/download/n1tgnt30f38f97t/wol3ddemo_b2.rar
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Post by Deleted on Oct 2, 2013 13:40:35 GMT -5
Any chance for a level/sprite import?
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Post by gasega68k on Oct 8, 2013 15:26:24 GMT -5
You mean new levels and sprites other than wolfenstein?.Well, when the game is finished I will release the source code, so anyone could use it to make your own version of the game or maybe do a completely different game with this.
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Post by Deleted on Oct 9, 2013 10:12:29 GMT -5
Maybe something where the source folders are set up with a batch file that could recompile properly even if someone added different level data and sprites?
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Post by sega16 on Oct 9, 2013 21:14:20 GMT -5
Wow this an awesome project. The frame-rate is excellent.
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