|
Post by jlf65 on Jun 14, 2010 20:33:39 GMT -5
As I mentioned above, currently only the MD-Pro works on any of the clone MDs. Got an MD-Pro 64 stuck in my RetroGen right now.
|
|
|
Post by 3vix6 on Jun 16, 2010 2:06:09 GMT -5
As I mentioned above, currently only the MD-Pro works on any of the clone MDs. Got an MD-Pro 64 stuck in my RetroGen right now. and you gotta rub it in.. ;-)
|
|
|
Post by jlf65 on Jun 16, 2010 13:57:08 GMT -5
Rub - rub - rub.
I got the MD-Pro 64 last year after I started working on Wolf3D for the 32X. I was testing on Gens/GS and relying on Tiido to test on real hardware. That was too limiting, so I looked over the carts out (MD-Pro and MegaCart), and went with the MD-Pro 64. Naturally, shortly after that the Neo Myth for the MD came out. I ignored it for a while, but the features kept getting better, so I eventually broke down and ordered one. Their menu was pretty basic, so I worked on a better one, adding support for the Neo2-SD so people could use SD cards with the Neo Myth. Then recently the Everdrive-MD came out. You young whipper-snappers are spoiled these days, what with all the choices you got in flash cards for the MD. ;D
|
|
|
Post by 3vix6 on Jun 16, 2010 17:05:32 GMT -5
I remember not too long ago when we couldn't get flash carts! I think the first time I saw flash integrated into the workings of older systems was with the JagCF, which has yet to surface. The Skunkbox came out after that and used the SD format, which I thought was a novel concept!
I remember when I first started College, I wanted to get into Jaguar development (I'm a glutton for punishment). The only choices were the Alpine 2mb or 4mb. lol.. It wasn't until recently that the flash carts came around, and man they're everywhere! ... and seeing the kind of devkits people had to create to make games, It's a pretty welcome change.
|
|