Post by oompa loompa on Jan 22, 2005 1:51:55 GMT -5
You may bet someone has already thought on that.
There is at least 2 projects AFAIK. ;D
hehe yea you're right, i saw another project going on in the sega programming network, plus the tavern rpg. my engine is all set up and everything, but i think i'm gonna make a couple of rpg's, and then release the whole room editor when i get tired of making the rpgs =P
Post by Tulio Adriano on Jan 24, 2005 8:10:31 GMT -5
I know yours and haroldoop rpg engine.
About TRPG, it is not intended to be released as a "RPG maker" engine.
I love RPG in the deepest of my soul, so I am very happy with all those efforts into creating an RPG engine for Genesis. Hope someday I'll be able to create an RPG based on all Phantasy Star Universe fan fictions.
Post by oompa loompa on Jan 27, 2005 21:15:18 GMT -5
omg the editor is turning out so sexie x.x, i promissed myself i wouldn't cry x.x
on the next debut of "yet another lame stick figure game", i'm going to show off the health system (omg running into monsters now hurts!), projecttiles (guns, guns+more guns), and the "script" "engine" (0.o quotes because scripts are actually macro assembly)
Post by oompa loompa on Jan 28, 2005 13:00:53 GMT -5
yea, it takes all the rooms, and graphics and puts it into an assembly format. then the game is compiled using snasm. i do this because then i can use a macro language for scripts, which makes porting to other systems very easy (except the pallettes and colors may have to be redone). the ports i'm planning on are going to be for the gbc, sms, and dreamcast