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Post by Scorpion Illuminati on Oct 9, 2015 2:00:50 GMT -5
Hello, I am new to this forum and sega genesis programming in general. I am trying to create a game which will display multiple sprites. Unfortunately for some reason only the very first sprite is being displayed, despite being code to draw the other sprites. I double checked everything and nothing looks out of place. I thought it could be something to do with the sprite index(linked list), but changing that so it points to the next sprite does nothing. I have been stuck on this for a few days now, and am getting a bit frustrated to say the least. I am linking to the latest nightly build in hopes some of you geniuses could figure it out. Sincerely, Scorpion Illuminati
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Deleted
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Posts: 0
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Post by Deleted on Oct 9, 2015 9:51:24 GMT -5
Unfortunately for some reason only the very first sprite is being displayed, despite being code to draw the other sprites. It works fine for me as soon as i enter correct linked-list values in spritedescriptors.asm. Didn't know that Matt released his "Big Evil Engine" publicly already
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