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Post by Deleted on Jan 7, 2016 15:23:03 GMT -5
Looking great!
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Post by vetea on Jan 8, 2016 5:46:13 GMT -5
Hi all, I'm pleased to show you the final work with the Heros ! Total Number: 8 - 2 Elfs ( Man and Woman ) - 2 Hobbits ( Men ) - 2 Humans ( Man and Woman ) - 2 Dwarfs ( Men) As you can see, it's much better look than the old one : Now, I have to make the same work with the monsters ... A HUGE work to do ... See you !
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Post by Deleted on Jan 8, 2016 8:23:15 GMT -5
Those sprites look great, vetea. I can't wait to see the finished game
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Post by tiberiyltim on Jan 19, 2016 6:38:35 GMT -5
SEGA Genesis Colors Converter - download - Try.
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Post by vetea on Jan 21, 2016 18:28:26 GMT -5
Hi all, Some news monster and pixel art works ! The awesome Beholder : A powerful Magic creature ... And the Werewolf : For now, I have finish 16 monsters in my bestiary list ... A huge work ! Coming next : The undead creatures, Demon, Elementary, ... Ouch ! See you !
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Post by vetea on Jan 22, 2016 5:41:01 GMT -5
The Beholder in action :
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Post by Deleted on Jan 24, 2016 15:06:01 GMT -5
Your pixel art is very impressive! I'm happy to see this project continuing, and can't wait to play it Excellent job, vetea!
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Post by vetea on Jan 24, 2016 22:44:55 GMT -5
Thanks a lot Elusive. Since 2016, I only work with the new graphics ( New design and animation ), it's a huge work as you know ... I have a question in regard with this project, is a "write & read" Data's Card is ok with Bex ?? It would be really apprecied ! See you and thanks !
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Post by Deleted on Jan 25, 2016 16:28:23 GMT -5
What do you mean by "write & read" data card? I'm not sure I follow what you're saying :/
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Post by vetea on Jan 25, 2016 22:26:37 GMT -5
Haem, sorry ... Yes it's not very clear ! I just want to know if Bex have routines to save ( and also Read ) Data ( Game Data to save like a RPG game ) in a Cartridge.
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Post by Deleted on Jan 26, 2016 8:19:03 GMT -5
Oh! There aren't any commands built into BEX, but you can definitely use SRAM. I'm almost finished with Second Basic, and that does have SRAM functions built in (I had to rewrite the math parser, which broke some commands so I'm now fixing those).
If you need an example, I can whip one up in BEX for you.
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Post by vetea on Jan 26, 2016 8:47:36 GMT -5
An example with Bex ?? For sure !! However, I could find some asm routine for ... Anyway, thanks Elusive, and sorry with my crappy english ... I do my best without google translator !
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Post by Deleted on Jan 26, 2016 8:57:40 GMT -5
I posted an ASM routine/method using some inline ASM and using peek and poke somewhere on these forums. And no need to apologize for your English I know it's not your native language and you still present it better than a few native English speakers I know
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Post by Deleted on Jan 26, 2016 9:10:19 GMT -5
There aren't any commands built into BEX Ehm .. what about the EXTERNAL SRAM option, WriteP command and ReadP function?
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Post by Deleted on Jan 26, 2016 10:03:31 GMT -5
There aren't any commands built into BEX Ehm .. what about the EXTERNAL SRAM option, WriteP command and ReadP function? yeah, the option command is there, but I could've sworn I read on the forums that writep and readp were broken. If that's not the case, I apologize. I know I've never been able to get the writep and readp commands to work, so I always had to use ASM to read and write to external ram. If I'm mistaken, my apologies.
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