Deleted
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Post by Deleted on Oct 26, 2014 17:23:13 GMT -5
Now another question for "Moon" to his example. What tile size you stells a at exactly the image in SGTD? Are the color palette data that you have previously created with Imagenesis? If so knows where imagenesis the colors for the palette are in the top left image? Not exactly sure what your question is .. but in my example i used blocks of 4x4 tiles ( a tile being 8x8 pixels, so a block equals 32x32 pixels ). Vielleicht können Sie Ihre Frage in Deutsch stellen? Anyway, i don't have any experience with SGTD.
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Post by berzerze on Nov 19, 2014 11:32:29 GMT -5
hello I've tried a few new things. In the appendix an idea for an industrial background. Imagine before clouds and steel structures. I will come up with a few matching properties. see you later BG in 6 colors
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Post by lunchbox on Jan 16, 2015 11:30:26 GMT -5
Very awesome art!! Looks like you have a nice project coming along here atleast with art. The code seems to be the fairly easy thing to get done but finding good pixel artist is usually like looking for a needle in a haystack.
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Post by berzerze on Jan 18, 2015 4:32:38 GMT -5
Thank You. I imagine the difficult programming before it come quickly many objects together. Especially how to manage to do it so the gameplay then makes the whole thing even fun, I think is quite complicated.
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