|
Post by Sg on Nov 29, 2016 18:53:59 GMT -5
Good job FL You are better than me at coding so i ask you How to make the road wider and higher? Like this www.youtube.com/watch?v=vTzPi2a1u7oi want make a portage of this but with more speed and better motor sound
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Nov 29, 2016 20:45:33 GMT -5
Fun fact: This compiles just fine in SecondBASIC As for making the bumps and hills, the only way I can think of how to do that is with graphics and adjusting the curve variables.
|
|
|
Post by Sg on Dec 1, 2016 11:40:13 GMT -5
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 1, 2016 16:07:42 GMT -5
Can it be done? Of course. You have the base of that engine from moon posted earlier in this thread to start you off, so start messing around with it
|
|
|
Post by wraith on Dec 2, 2016 3:35:41 GMT -5
Gfx can be altered by updating the tile set. RoadTest.bin (128 KB) Hills could be handled by alternating Y Position/Tile set...
|
|
|
Post by Sg on Dec 7, 2016 9:17:07 GMT -5
Gfx can be altered by updating the tile set. Hills could be handled by alternating Y Position/Tile set... Very nice wraith smooth and nice graphics When you release the game ?
|
|
|
Post by fl on Mar 11, 2017 17:10:33 GMT -5
good job wraith ! can you give your code, or an example ? thanks in advance !
|
|
|
Post by wraith on Mar 13, 2017 16:52:19 GMT -5
can you give your code, or an example ? Sure, but it's simply a quick 'n dirty modification of moon's smooth.bex line scroll. RoadTest.rar (7.24 KB) When you release the game ? ...
|
|
|
Post by wraith on Mar 15, 2017 18:53:41 GMT -5
|
|
|
Post by fl on Mar 17, 2017 17:48:37 GMT -5
thanks for the code, i will take a look at this !
|
|