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Post by Tom Maneiro on Jun 13, 2010 11:03:07 GMT -5
The main post sez that he has a CT2940 As for me: The first one was from the university lab loot, but after i got the AWE64, i returned it (didn't even bothered to test it, it just was there in case of the AWE64 was a dud or something). That day i grabbed these couple, and a even older SB16 with Panasonic(Mat-shit-a)/Mitsumi CDROM interfaces, which i did returned too without testing (Curiously enough, we also had the matching Matshita drives -CR-632D- PLUS the full driver floppy sets for those SB16s!) The second one is from somewhere on some Hungary website Note to myself: I should have kept all three cards, but after some visual inspection on the older SB16s, some capacitors had some weird goo in top - didn't know if it was glue or it if had bad caps
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oompa loompa
I AM THE GOVERNATOR
"Git 'Er Dun!"
Posts: 1,301
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Post by oompa loompa on Jun 13, 2010 13:58:24 GMT -5
The main post sez that he has a CT2940 Ohhh okay , I didn't read the whole thing Yea, no solution then - except for a dead mixing stage
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Post by Syniphas on Jun 16, 2010 11:01:13 GMT -5
Bah, the Pentium will probably be forgotten for some time until I get a new SB16 then...
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Post by GiGaBiTe on Jun 17, 2010 10:38:40 GMT -5
pff, SB16 are teh sux, get an AWE64 for the win.
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Post by Syniphas on Jun 17, 2010 11:05:24 GMT -5
pff, SB16 are teh sux, get an AWE64 for the win. AWE64s suck for no OPL3
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Post by superdos on Jun 18, 2010 0:00:52 GMT -5
Uhm, Tom showed us two cards , which one is yours? Top or bottom? I have a CT1740 (the top one). I really don't like the plug and play ones - they just go straight to the trash. Good old staticy, distorted sound because of the low SNR ratio. I have a plethora of old sound cards myself. I have two SB16s that work (one being that top one [CT1740] and the other being a non-PnP SB16 Value of which I cannot remember the model number.), a couple Awe32s, again, one with the RAM slots (with GOLDSTAR memory!) and the other a value, and two Awe64s, one being a regular and the other being a GOLD. Synphias, in my honest opinion, no matter what the case is with that SB16, you SHOULD just get another one. they're cheap on the internets all over the place.
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Post by GiGaBiTe on Jun 18, 2010 2:28:18 GMT -5
pff, SB16 are teh sux, get an AWE64 for the win. AWE64s suck for no OPL3 Duke 3D sounds waaay better on an AWE64 though
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Post by Tom Maneiro on Jun 18, 2010 2:36:43 GMT -5
Unfortunately, i can't run Duke3D on my 386. But DooM sounds AWEsome - after all the preliminary startup procedure, that is, running a couple of Creative utilities to initialize the card - lucky for me that these are no TSRs!
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Post by Tom Maneiro on Jun 22, 2010 19:03:49 GMT -5
Ah, after 28 hours, 4 kernels, and some pain, i was finally able to enjoy the fine sounds of a REAL HW synthetizer on my SoundBlaster Live! Platinum (CT4760) under my Linux box (remember Saki?). If you want MIDI on your Live/AWE under Linux, get a kernel with... - 1000Hz timer - NO "Tickless/Dynamic ticks" shit - this is NOT a laptop. - NO APM. ...otherwise, your AWEsome card will only play the first note Then get a bunch of .sf2 soundfonts (remember, the Live will use the system RAM, unlike the AWE32/64, which come with only 512K of fixed RAM, and on the AWE64, the expansion socket is kustomized, so forget about adding truckloads of RAM, so if you have an AWE, don't go crazy...)
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Post by Syniphas on Jun 23, 2010 11:54:07 GMT -5
Uhm, Tom showed us two cards , which one is yours? Top or bottom? I have a CT1740 (the top one). I really don't like the plug and play ones - they just go straight to the trash. Good old staticy, distorted sound because of the low SNR ratio. I have a plethora of old sound cards myself. I have two SB16s that work (one being that top one [CT1740] and the other being a non-PnP SB16 Value of which I cannot remember the model number.), a couple Awe32s, again, one with the RAM slots (with GOLDSTAR memory!) and the other a value, and two Awe64s, one being a regular and the other being a GOLD. Synphias, in my honest opinion, no matter what the case is with that SB16, you SHOULD just get another one. they're cheap on the internets all over the place. They're rare here.
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Post by GiGaBiTe on Jun 25, 2010 1:17:15 GMT -5
Unfortunately, i can't run Duke3D on my 386. But DooM sounds AWEsome - after all the preliminary startup procedure, that is, running a couple of Creative utilities to initialize the card - lucky for me that these are no TSRs! You could run D3D on your 386 if it has 8 MB of RAM, though your framerate would be in minutes instead of seconds Though a 40 MHz 386 could probably scrape by if you ran at 320x200 with skipping odd lines and sound turned off. that math co-processor might speed things up too, lol.
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Post by Tom Maneiro on Jun 25, 2010 3:47:38 GMT -5
What the hell, i'm gonna try that later. *runs to download the shareware D3D version* AFAIK, the D3D requirements list mentioned that a Pentium is the bare minimum - and i can remind that, testing on a P100 a few years ago, performance was not bad, so it might run at 1-2FPS there EDIT: OK, I RTFM. Duke would like a 486DX2/66, but wants 8 megs. Bummer I'm gonna try it anyway.
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Post by GiGaBiTe on Jun 25, 2010 7:10:18 GMT -5
Back when macs were my fastest computers, I remember getting D3D for the mac and was epic dissapoint when I found out it wanted a 68040 33 MHz+ and I only had a 68030 25 MHz. Duke still ran, but only at 160x80 with only rendering odd lines and only at like 5 fps To compare to PCs, the 68030 was like a 486 and the 68040 was like a pentium mmx
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Post by Syniphas on Jun 25, 2010 13:48:26 GMT -5
I have a Retail CD version from 1996 \o/
'Twas from before Duke was banned in Brazil in 1999. FEELS REBEL, MAN
It runs OK on my Pentium (hell, it's a 233mhz), though not on high resolutions (I think 320x200? I can't remember now, and it's been some time since it's off, I need to find a desk for it)
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Post by Tom Maneiro on Jun 25, 2010 14:42:06 GMT -5
I have a Retail CD version from 1996 \o/ 'Twas from before Duke was banned in Brazil in 1999. FEELS REBEL, MAN Heh, Duke3D (and pretty much everything that has guns, swords or even kicks and punches, from Zelda to Call of Duty) are now banned in Venezuela starting this 2010 with the new "Anti-War Videogames/Toys" law Now i'm a rebel too
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