good evening. I have a question, I want to implement this code that I observed in the forum in my project, the problem is that in bex it works but in the second basic, no. I do not know how to adapt. if anyone gets it will be of great help.
I don't use dataptr& or any xxxxptr commands very often. Mostly because my style is to allocate my sprite resources at the start of the game and not change, swap, add, delete things. If it were me I'd create a set amount of sprites for players and bullets.