munhoz
PooP MonkeeH
aaaaaaaaaa
Posts: 1
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Post by munhoz on Nov 19, 2016 18:57:31 GMT -5
Hi, I want to develop a Mega Drive game, but I can't understand the BasiEgaXorz development with the material I see on internet. I can write in C, so, I understand the logic of programming, but that's all I know. Maybe I'm looking on the wrong places. How do I start? Is there any tutorial?
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v3n0mn33dl3
Moldy Popcorn
public text 4 hire!
Posts: 33
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Post by v3n0mn33dl3 on Nov 20, 2016 7:52:22 GMT -5
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Deleted
Deleted Member
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Post by Deleted on Nov 20, 2016 8:53:48 GMT -5
What is jamming you up currently? In BEX, everything needs to have a leading space on the left except line labels and function/sub declarations. Print "hello world" Goto skip Print "can't see me!" skip: Print "you can see me, though"
There's a quick example for you. Try to ask specific questions, as teaching someone how to program can be a difficult task, and also time consuming
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Deleted
Deleted Member
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Post by Deleted on Nov 20, 2016 8:54:47 GMT -5
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Post by landeel on Nov 21, 2016 17:46:32 GMT -5
If you're used to C you can also look for gendev or sgdk.
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Post by vetea on Nov 22, 2016 5:37:16 GMT -5
Bex is a very- friendly user with an "All inclusive" to make quickly a .Bin Format and other pretty useful tools. Second Basic is the improvement, still in Work, with a great Gui and better integration ! If you know and like C, so use the SGDK, Bex isn't the good way for you ... Despite his "Friendly" Basic, he's complex to use with some Routine bugs and a uglyyyy Documentation. But yes, you can realize some pretty good games with Bex as you see in this forum. All in all, if you take the time for, you CAN do it ! Good luck !
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Post by mekanaizer on Nov 22, 2016 14:11:53 GMT -5
munhoz, what is your native language?
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Post by sega16 on Dec 16, 2016 0:18:24 GMT -5
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Deleted
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Post by Deleted on Dec 25, 2016 1:06:47 GMT -5
Yeah. I'm partially to blame for the lack of revised documentation. I'd definitely try SGDK if you already know C. SecondBASIC has newer documentation and IDE. In fact, the IDE now has several built-in utilities that make it worth it just for that (including sound effect import).
My main problem with SGDK is that there isn't a pre-configured IDE for it.
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v3n0mn33dl3
Moldy Popcorn
public text 4 hire!
Posts: 33
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Post by v3n0mn33dl3 on Dec 25, 2016 1:11:53 GMT -5
My main problem with SGDK is that there isn't a pre-configured IDE for it. +1
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