Post by mekanaizer on Nov 10, 2016 15:19:37 GMT -5
I would like to be able to download all versions released up to this day.
"Bug" feature request: If you play/mess a bit with the game objects like keys, sword, etc.. They can end "inside" the game map walls and therefore making the game unplayable (like the original did). Can you at least make the magnet bounce the walls so that way objects can be retrieved from the walls?
Any chance for you to remake the game for something resulting in this here.
Last Edit: Nov 10, 2016 15:22:47 GMT -5 by mekanaizer
Sorry, I didn't keep any of the old builds. I only have 1.0 and 1.1 . I don't really think this needs fixing. You can use the bridge, the magnet or even the bat. But if you mess up really bad you have to hit reset and start over. It's part of the game. Right now I'm working on YAGAC MD, but maybe I will return to this someday. It would be easy to add graphics, provided someone draws them respecting the palette limitations.
Excellent! The dragons are way harder to escape from there mouths. I am playing this on real hardware and its great! Also since the Sega Genesis does not have flicker I cant use the bug on the 2600 to escape dragons easier by too many objects on screen. You should give the option for a 16 bit world. Check out Adventure 2 on the Atari 5200 for an idea or "Adventure Reboot". Either ways... Thanks for making this happen!!!!
Also I noticed the bat is not as much as a thief as it is on the 2600. You got most of the logic down. Like the dragons stop following once I enter a castle. An old trick I used to do was to lock the bat in the yellow castle. It will then be stuck in it. But on yours he can escape lol. I guess I was cheating anyways. I am trying to see if the dragons guard random shit like the 2600.